The Diceology Podcast
Welcome to Diceology — a podcast network for people who take their games seriously and their tables even more seriously.
I'm Mad Jay, GM-at-Large, and this feed used to be one show. Now it's four:
- Muses of Play — Sarah Doom and I muse about creativity and designers
- Dice Unknown — actual-play and behind-the-table stories pulled straight from the games I'm running.
- The Vault — All the episodes that have come before!
Think StoryCorps for gamers, spread across three shows instead of one feed doing everything badly. We talk about where games fit into people's lives, what early gaming was like, what life looks like after the dice are put away — and I still bring my own GM-at-Large adventures into it. What I'm playing, running, or prepping, at the table or online.
Whether you're chasing the latest TTRPG trends or just want the rest of the gamer's story, you're in the right feed.
Let's run those dice. 🎲 🎲 🎲
The Diceology Podcast
Big Damn Hero #2: Solids
Use Left/Right to seek, Home/End to jump to start or end. Hold shift to jump forward or backward.
Detective Armstead brings Kurt on a witness relocation job, only someone has plans to move that witness to the grave. Join Charles Picard and I as we continue our Champions Now series. We talk about presence attacks, hazards, and Armstead, Kurt's Hunted Situation.

10 Hunted: Detective Armstead, Spokane PD (one person, manipulative), Marine veteran.
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Let's make this our regular thing! 🤘🏾
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